0.9.0-alpha5

A few things crossed off the list. Hopefully this will be the last alpha. I wouldn’t have even put it out if it wasn’t for the taglist change. :help now lists keybinds, :help commands now gives the command list ? is now the default help bind (old users should do :bind ? help to see […]

Sept 19th, 2014

A few fixes have landed in git, a little polish. Some fixes for c-c startup deadlocks that I don’t consider common enough to push another alpha release. The good news is that with current git I haven’t experienced any crashes or bad behavior. The bad news is that my TODO has been reduced to stuff […]

0.9.0-alpha4

Another bump after a weekend of work. To be clear, this is all still alpha. The only reason I’m packaging and tagging this stuff up is that it’s a ton better than the previous versions even if it’s still incomplete. Locking improvements in the daemon, should be more robust on failure, less likely to hang, […]

0.9.0-alpha3

I just tagged a new release and updated the repos. The big thing was a fix to canto-daemon blowing up the feeds file. Fortunately, the update will losslessly correct the situation. Another important thing to get out there was that canto-curses now supports the :help command and :help [command] will provide detailed help on that […]

Sept 11th, 2014

I pushed some interesting features to git last night. The daemon takes some options for caching (memory v. performance tradeoffs), and I trashed a couple of hundred lines of code that just weren’t worth it. You can check the git log if you’re interested because this post is about the meta-game. I tagged releases last […]

Sept. 8th, 2014

A few interesting things done in the daemon. First, the daemon should be a lot more memory friendly. With proper threading a lot of cleanup work can go on in the background, so the –nowb flag is now obsolete and the database is constantly synchronized and trimmed when work is completed. My practical experiments (8-10 […]

Aug 19th, 2014

The streak of commits is still alive at 16 days, although I’ve slowed down since Saturday because I’m taking a vacation to visit my parents in St. Louis, which isn’t the riot stricken hellhole it’s made out to be lately. I won’t say much about that other than racism and looting both suck and I […]

Aug 10th, 2014

The streak continues. I made a bit of detour into the Story/Tag drawing code and made a few changes to clear it up. Surprisingly, what started as a simple cleanup inadvertently turned into optimization. Better separating the prep and drawing logic, which includes locking operations that can take longer than you expect (and certainly much […]

Aug 9th, 2014

Bit of a change for the update titles, as I realized that it was going to be confusing going on for years =P. Anyway, if you look at my GitHub you’ll see that it’s been quite a productive five days since I returned from the beach. I implemented the custom tag stuff. I made completions […]

08/05 Update

Just got back from a great anniversary weekend in South Padre =). In the meantime, most of what I’ve done since the last update has been hooking up commands in the new infrastructure. In git, most of the commands work now, including remote stuff. I’ve started work on the aliases, and it’s pretty straightforward, but […]